While the fight is very uneven, there are several ways to tip the tides of time in the favor of the player such as tactical skills and wisdom to ultimately save the Diploglobe and the Jelly nation from the enemies.
The player assumes the position as leader and would be liberator who will either overcome the insurmountable odds and become the true leader and Jelly nation savior or go quickly from possible hero to zero.
The gameplay is within the castle defense genre and as such as a lot of familiar mechanics such as different weapon types, upgrades and special hidden bonuses.
For me, the game is very visually appealing. It’s design reminds me of something the great minds at Pixar would develop. A world created from the ground up with very unique color schemes and a very far, far away world that is interesting to just look at. I’ll be surprised if they didn’t get some kind of nomination for best game graphics.
As for the actual gameplay, it is very simple. The player starts out with a pocket full of coins, but just enough to only purchase one or two Jelly forces such as a laser zapper or cannon ball thrower. As the weapons pick off invaders, the invaders spew out more coins, which are collected by tapping them on the screen.
As more coins are collected, more defenses can be bought or existing ones can be upgraded or sold back to buy different weapons. One major note is that red weapons can only get rid of red monsters and blue for blue.
While gameplay is easy, the tactical side of it is very interesting and provides the replay value that makes Jelly Defense a nice addition to anyone’s game library. Players will find themselves feeling it is a bit too simple in the beginning, but as the game progresses they’ll find themselves a bit frustrated and feeling the urge to amp up their Jelly powers and defend the nation.
Look for the OS X verso coming soon to the Mac App Store or look for Jelly Defense in the Android Marketplace.