Time of Heroes(universal) is a complex turn-based fantasy strategy game. It includes a well-developed storyline and 3D graphics which make it a standout in the genre. Smuttlewerk Interactive have come up with a classic strategy game tailored to iOS.
Gamers takes command of heroes and plans their attack. Along the way players can upgrade the skills of each hero and use their unique talents and attacks to defeat pigtrolls, terror turtles, trollmages, enemy heroes and complete their objectives. The game offers in-app purchases for $0.99 each to further accelerate your heroes conquests.
Gamers who like tiles such as Final Fantasy Tactics by Square Enix will find Time of Heroes an interesting game with a lot of standout features. The most impressive aspect of the game is the incredible depth of gameplay. The 3D maps where battle ensues are all different and the terrain imparts advantages or disadvantages. A forest provides a unit more defence for example – the great depth of this title comes from little details such as this.
When a unit is attacking (or defending) they enter a ‘show’ scene where players can witness the battle. This becomes tiring but going to the options menu and turning it off does speed things up.
Learning to anticipate the enemies movements can humble gamers. Mistakes such as rushing into battle often leaving units exposed. The game itself has interesting combat novelties such as aura effects, after turn healing, and area effect spells, all of which will appeal to experienced strategy game tacticians, but might be too much for a novice. The dependence of hero units is paramount in Time of Heroes. The level up system is interesting and has to be noted. When a hero levels-up you have an opportunity to roll two dice to decide how much attack and defense bonus are added, plus how many skill points you will get to allocate – up to two per level-up.
Time of Heroes sadly falls down is minor ways. The slow pace might bore gamers not interested with the storyline, even with ‘show scene’ animations turned off each turn takes a long time to complete. Some of the graphics are lacking. Selecting a unit can be tricky and having a colored box above each unit is annoying, but needed to know the units strength. The games more than makes up for these weaknesses, though, with its deep hero development.
Time of Heroes is a deeply layered turn based strategy title and has to be played by anyone who loved classic Warcraft growing up. With some minor tweaks Smuttlewerks may have a leading title in the genre.