There’s nothing as cathartic sometimes as sending virtual people in video games to violent deaths. Hanger (iPhone/iPod Touch, iPad), the port of the popular Flash physics title, is a perfect example of the relaxing effects of animated death, an awesomely macabre ragdoll platformer with some seriously addicting gameplay.
In either Level or Endless mode, players control randomly colored and named protagonists as they swing Rope’N’ Fly-style through 30 levels and five different themed-endless levels. There is one goal: to stay alive as long as possible while careening through the air towards the finish line or a high score, collecting gems and avoiding obstacles along the way.
It’s a lot easier said than done: the first few runs will be spent banging around the tutorial level, trying to grasp the game’s wacky ragdoll physics that operate every limb of the avatar’s body. But losing in Hanger is just as fun as winning: every time a player smacks into a surface, the avatar loses limbs off his body, until he’s a bloody stump with a head and a single arm trying to navigate its way to the finish line.
This might sound disturbing, but the game’s simple but colorful visual style keeps things from getting too violent for younger gamers. Each of the levels are designed with a lot of color, but very basic backgrounds and character models – but this isn’t an insult, the simple visual style makes a wonderful marriage with the game’s easy to pick up and play nature.
In the end, the little stylistic touches – like slow-motion finishes or death sequences – make Hanger (iPhone/iPod Touch, iPad) much more than the average mindless platforming title. Thanks to its immaculate gameplay and terrific art style, Hangar is a worthy addition for any casual or hardcore iOS gamer.