Draw Breaker (also available for iPad) by Elevate Entertainment puts a twist on the standard brick breaking games by having players draw the paddle with their fingers instead of moving a static paddle. It’s not perfect, but Draw Breaker certainly creates a unique experience that any brick breaking fan should try.
The concept isn’t any different than others in the genre: break all the blocks on the screen while stringing together multipliers to achieve the highest possible score. One typical aspect of break breaker games is to give the paddle different upgrades – extensions, guns, a sticky padding or hyper speed. But there is no paddle, so upgrades are limited to changing the ball. This includes multiple balls, double points and fever mode if the stage is cleared quickly.
Drawing the paddle has its ups and downs. Sure, it lets players place the paddle where they deem it necessary, but that doesn’t mean it’s quicker. It also limits players to how long the line can be, which means players can easily come up short while still learning the game. The physics don’t seem to be perfect, either, as drawing a slanted line can sometimes lead to the ball going straight down.
There are two gameplay modes in Draw Breaker: story and endless. Unfortunately, the endless mode isn’t playable yet, scheduled to appear in a future update. And the story doesn’t add much to the game, save for some undesirable voice overs from the story’s antagonist throughout the game – a feature that actually becomes grating over time, and takes away from the atmosphere by wanting to turn the audio off.
Draw Breaker isn’t perfect but it’s definitely a different take on the genre. Having the endless mode will certainly help by adding some social competition away from the limited story mode. Until then, it’s a solid alternative for fans of the genre looking for something new to practice their brick-breaking skills on.